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Student Looking for help with surfaces


New member
I am a student looking to design a fairing for a supermileage vehicle
in catia. Heres some picture of what some of the vehicle look like, Cars.

What is the best way to make the fairing in catia? I was thinking of
using a multisection surface loft constrained by some guide curves ....
using sections about every 6 in or so. Not sure if this is the best way
to approach it. Anyone have any ideas to help me?

To get smooth surfaces, use Freestyle Shaper and Control-point deform a simple patch to the shape required.
Do not make the patch complex with too many control points.
Check the shape dynamically as you deform it with Section analysis.
Use Blend to connect patches.


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