Jacoolo
New member
Hi all
So long with Pro\E and still this software can give me some questions without
answer
So, what happened?
I usually deal with solid to create geometry. And as far as I remmember it was
no such reason to push me to use surfaces through whole model creation. I used
it rarely for some complicate cores or cavities, but that was all, till these
days.
So, I am heading the project to create housing(plastic) for new LCD TV, and I
thought - ok, it will nice to make it surafces than solids!
But, some surface behaviour drive me crazy - lets deep in details
I wanted to make a pocket for screw and than pattern it, like in pic below
View attachment 3257
View attachment 3258
but it happens that I can not pattern merged quilts. So I did first a Pattern for pocket quilt and then make a merge for each of them
View attachment 3259
View attachment 3260
View attachment 3261
so everything is ok, but I have a bad taste after that for surfaces - making the merge for each pattern instance is time consuming. In solids you could just use ref pattern and that is all.
Now I want to make a round for those pockets and something tell me that I would not be able to make by pattern, rather in the same was as for merge, am I right?
In addition I have to do this also on second side of housing.
is this all correct or there is another way to this with less work?
muadib3d
So long with Pro\E and still this software can give me some questions without
answer
So, what happened?
I usually deal with solid to create geometry. And as far as I remmember it was
no such reason to push me to use surfaces through whole model creation. I used
it rarely for some complicate cores or cavities, but that was all, till these
days.
So, I am heading the project to create housing(plastic) for new LCD TV, and I
thought - ok, it will nice to make it surafces than solids!
But, some surface behaviour drive me crazy - lets deep in details
I wanted to make a pocket for screw and than pattern it, like in pic below
View attachment 3257
View attachment 3258
but it happens that I can not pattern merged quilts. So I did first a Pattern for pocket quilt and then make a merge for each of them
View attachment 3259
View attachment 3260
View attachment 3261
so everything is ok, but I have a bad taste after that for surfaces - making the merge for each pattern instance is time consuming. In solids you could just use ref pattern and that is all.
Now I want to make a round for those pockets and something tell me that I would not be able to make by pattern, rather in the same was as for merge, am I right?
In addition I have to do this also on second side of housing.
is this all correct or there is another way to this with less work?
muadib3d