Hey Folks,
Happy holidays to everyone! I am working on a project using ProE Wildfire 4.0 Student (no isdx module). I have a fuselage shape I made swept blend and I am trying to cap off the front with a nose cone. I don't think swept blend is the right tool, and I was trying to use boundary blend but was not successful.
What I am trying to create is shown on the images below. Essentially I want the nose to be tangent to the surface already created, and I would like it to be rounded, without any discontinuities (No pointy nose). Can some one point me to the proper tool and procedure for doing this? I really appreciate your help, I have been at this for a few hours now and no luck. Thanks!
-Chris
Happy holidays to everyone! I am working on a project using ProE Wildfire 4.0 Student (no isdx module). I have a fuselage shape I made swept blend and I am trying to cap off the front with a nose cone. I don't think swept blend is the right tool, and I was trying to use boundary blend but was not successful.
What I am trying to create is shown on the images below. Essentially I want the nose to be tangent to the surface already created, and I would like it to be rounded, without any discontinuities (No pointy nose). Can some one point me to the proper tool and procedure for doing this? I really appreciate your help, I have been at this for a few hours now and no luck. Thanks!
-Chris