Hello, I am trying to export a bicycle saddle model from Wildfire 2.0 to 3D studio max 6. It appears in wildfire as an import fearture and has been created using surfaces and then thickened. When i try to save a copy to export i am not offered the option to save as an stl which has worked for my solid parts. I have tried to save as a wavefront obj file but i can't save anything, Wildfire says
No uv-map defined; previous selections will be ignored.
No part selected.
even when i try and select the saddle. All of the igs files i have tried to save come into 3ds with surfaces all over the place and look a bit of a mess. I really need help! Thankyou very much for any help you can give
Jack
No uv-map defined; previous selections will be ignored.
No part selected.
even when i try and select the saddle. All of the igs files i have tried to save come into 3ds with surfaces all over the place and look a bit of a mess. I really need help! Thankyou very much for any help you can give
Jack