Good day everyone!
First time posting here and you may have to spell things out for me a bit as I've been away from SW for a while.
I am trying to model a cylindrical hole in a plate where the plate will be pulled by a cable. So, where the cable is pulling, I would like the face of the cylinder to be concave in the direction of pull and then blend into the flat face of the cylinder that is opposite to the cables force.
I've tried many things and can't seem to get it to work. Any help would be apprieciated.
Riley
First time posting here and you may have to spell things out for me a bit as I've been away from SW for a while.
I am trying to model a cylindrical hole in a plate where the plate will be pulled by a cable. So, where the cable is pulling, I would like the face of the cylinder to be concave in the direction of pull and then blend into the flat face of the cylinder that is opposite to the cables force.
I've tried many things and can't seem to get it to work. Any help would be apprieciated.
Riley