Nose Bleed
New member
I've got a simple animation that has 30 different captured shots of a non mechanised assembly split up through 120 seconds. After the animation was compiled into mpeg form, I noticed that it came out 1200 frames.
Is there a way I can keep the number of perspectives, and decrease the number of frames, without sacrificing speed of the animation.
I found that I could cut the number of frames by shortening the time between each perspective, but the animation becomes too fast when played back in mpeg format...
Help!
Is there a way I can keep the number of perspectives, and decrease the number of frames, without sacrificing speed of the animation.
I found that I could cut the number of frames by shortening the time between each perspective, but the animation becomes too fast when played back in mpeg format...
Help!