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Try a swept blend, when you create the circle section split the circle up into 4 arcs and make sure the start points are inline to eachother so the sweep doesn't twist.
First of all, blending from a circle to a square doen not require a blend vertex. All you need is a circle split into 4 parts in one section, then the square in the other section.
Secondly, you don't need to do a swept blend. Just the regular blend will suffice.
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