jsantangelo
New member
I was looking at the Killer Bee UAV and was wondering what the best way to create the transition of the wing.
I created some sketches and then an intersection curve to connect the horizontal and vertical wing. Using the Intersection curve I created a Swept blend to act as a ref surface for a VSS. I'm trying to make the VSS so that as it sweeps it keeps normal to the surface. But trying different things it does not follow the twist of the Swept Blend ref surface.
Any pointers? Wf4/M040.
2008-10-02_192700_wing_blend.prt.zip
I created some sketches and then an intersection curve to connect the horizontal and vertical wing. Using the Intersection curve I created a Swept blend to act as a ref surface for a VSS. I'm trying to make the VSS so that as it sweeps it keeps normal to the surface. But trying different things it does not follow the twist of the Swept Blend ref surface.
Any pointers? Wf4/M040.
2008-10-02_192700_wing_blend.prt.zip