Hi
I am using the sheetmetal function Create Form to make a number of countersunk holes.
My problem is that the sketch from the die part is visible in the sheet metal part which is ugly.
I can hide them momentarily by choosing a Hide on the "Form id #####" featuers, and it looks well on screen but when I print out the drawing that pesky sketch is still visible.
I have tried poking around with the layers, but once I move the sketch features from a visible layer to an invisible, but that works just like using Hide, and for some reason those layer entries are actually missing after a save/reload.
The Help function is no help, mostly because at this company they decided to place those files on a server that is apparently dead. Don't ask me what the reasoning behind was.
In the die part, the sketch is in the Hidden Items layer and is not visible.
Is there some way for me to make those sketches remain invisible in the sheet metal part? Can I assign them to the Hidden Items layer somehow?
Thank you for any aid.
Wildfire 3.0
I am using the sheetmetal function Create Form to make a number of countersunk holes.
My problem is that the sketch from the die part is visible in the sheet metal part which is ugly.
I can hide them momentarily by choosing a Hide on the "Form id #####" featuers, and it looks well on screen but when I print out the drawing that pesky sketch is still visible.
I have tried poking around with the layers, but once I move the sketch features from a visible layer to an invisible, but that works just like using Hide, and for some reason those layer entries are actually missing after a save/reload.
The Help function is no help, mostly because at this company they decided to place those files on a server that is apparently dead. Don't ask me what the reasoning behind was.
In the die part, the sketch is in the Hidden Items layer and is not visible.
Is there some way for me to make those sketches remain invisible in the sheet metal part? Can I assign them to the Hidden Items layer somehow?
Thank you for any aid.
Wildfire 3.0