Hi,
I am currently undertaking a project of modeling a full car assembly. I have just started learning surface modeling and am in need of advice. In all of the surface modeling examples I have done so far the curves required were pretty much predefined so I just used the various tools to make the surface.
I will be using a Revell 1/12 scale model to help me create the assembly and I was wondering what the easiest way would be to create the bodywork using the model. I was thinking aout drawing curves along the body in increments and then doing my best to sketch these curves in proe and applying a boundry blend to these curves.
Just wondering if anyone that has experience with this could give me some advice.
Thanks.
Mark.
I am currently undertaking a project of modeling a full car assembly. I have just started learning surface modeling and am in need of advice. In all of the surface modeling examples I have done so far the curves required were pretty much predefined so I just used the various tools to make the surface.
I will be using a Revell 1/12 scale model to help me create the assembly and I was wondering what the easiest way would be to create the bodywork using the model. I was thinking aout drawing curves along the body in increments and then doing my best to sketch these curves in proe and applying a boundry blend to these curves.
Just wondering if anyone that has experience with this could give me some advice.
Thanks.
Mark.