dgs
New member
Mindripper said:Let's face it: there hasn't been any fundamental
improvement in Pro/E in over a decade. Wildfire added some limited
functionality: a few functions were changed and some functions were
iconized (to this day, many functions still do not have icon-based
menus) and the workflow was altered slightly, but the limited
flexibility, lack of Windows integrationand poor graphics
remain.
I'm sorry, I can't agree with those statements. First, a lot of significant improvements have been made in the past decade. Off the top of my head (and yes, some of these are a direct result of competition from SW):
<ul>[*]Ability to use extremal or internal sketches[*]Switch between cut, protrusion or surface on the basic features (extrude, revolve & sweep[*]Integrates VSS tool that will toggle between standard, constant
section sweeps & the various variable section types as well as cut,
protrude or surface[*]Mechanism constraints
[*]ISDX[*]Revamped import data doctor with feature recognition[*]Moving to a more free work flow where many actions can be wither action-object or object action. I wish more of Pro/E had this freedom.[*]More advanced replace functionality in assemblies[*]Replace references in sketcher[*]Leave failed features hanging (no resolve mode)
[/list]
Also, I find Pro/E very flexible, much more so than SW.
<ul>[*]I can change round types at will (constant to variable and back, surf to surf to edge and back, etc). Not so with SW.
[*]Change from surface to cut to protrusion. Not so in SW.
[*]Change from neutral curve draft to neutral plane and back. Not so with SW.[*]Replace sketcher entities (change a line to an arc to a spline) to retain entity IDs so that down stream features don't fail. Not so in SW.[*]I also find Pro/E far more robust when changing features early in the tree. I end up fixing failed features in SW more often.[/list]As far as graphics, maybe this is personal preference, but I find SW's graphics more 'cartoony' than Pro/E's. That said, the built in perspective mode, shadows and simple real time rendering in SW are nice. But comparing standard graphics to standard graphics, I much prefer Pro/E.