Hi all,
I'm having a problem in WF2 with a kinematic mechanism analysis.
I'm trying to show a "pretty picture" and have different linkages move,
so I'm not doing an analysis, but just assigning motors to different
pin joints. Anyway, the problem is that I have two linkages and
the first linkage is connected with a pin join to a grounded
body. I've attached a motor to that joint and that works
fine. I have a second linkage attached to the first with a pin
joint and again have created a motor. The problem I'm having is
that when I run only the second motor, it also moves the first
linkage. In fact, I can't see a pattern to the motion of the
first linkage. The second linkage moves fine, but its the first
linkage that I don't want arbitrarily moving during the second
linkage's motion.
Any ideas?
Thanks,
Mike
I'm having a problem in WF2 with a kinematic mechanism analysis.
I'm trying to show a "pretty picture" and have different linkages move,
so I'm not doing an analysis, but just assigning motors to different
pin joints. Anyway, the problem is that I have two linkages and
the first linkage is connected with a pin join to a grounded
body. I've attached a motor to that joint and that works
fine. I have a second linkage attached to the first with a pin
joint and again have created a motor. The problem I'm having is
that when I run only the second motor, it also moves the first
linkage. In fact, I can't see a pattern to the motion of the
first linkage. The second linkage moves fine, but its the first
linkage that I don't want arbitrarily moving during the second
linkage's motion.
Any ideas?
Thanks,
Mike