Hi Everyone,
I'm a new member, and am looking to carry a assembly/disassembly animation. However when i go to drag some part in the animation setting, it just rotates the entire assembly.
I don't have any mechanisms put in, slider, pin joints put in - is this a problem?
All my partswere fully constrained in the standard assembly file, how do i unconstrain them in the animation setting if there not mechanism type constraints?
Fox
Have takenthe assembly apart and takenthe snapshots, and set up the keyframe sequence. But when i run the animation none of my parts disassemble, Why?
Edited by: Foxian
I'm a new member, and am looking to carry a assembly/disassembly animation. However when i go to drag some part in the animation setting, it just rotates the entire assembly.
I don't have any mechanisms put in, slider, pin joints put in - is this a problem?
All my partswere fully constrained in the standard assembly file, how do i unconstrain them in the animation setting if there not mechanism type constraints?
Fox
Have takenthe assembly apart and takenthe snapshots, and set up the keyframe sequence. But when i run the animation none of my parts disassemble, Why?
Edited by: Foxian