Hello Everyone,
I am trying to create a sweep that ends on a cylindrical surface. Basicly I have one circular sweep feature on a curved trajectory leading into the curved side of a circular feature.
The result I am looking for is the same as if you Extrude a feature up to surface and the pick the side of the cylinder as the ending surface.
I may be going in the wrong direction on this one so any help would be super.
In the first reply I am going to try to attach an example file of what I am attempting to do.
Thanks
Jason
I am trying to create a sweep that ends on a cylindrical surface. Basicly I have one circular sweep feature on a curved trajectory leading into the curved side of a circular feature.
The result I am looking for is the same as if you Extrude a feature up to surface and the pick the side of the cylinder as the ending surface.
I may be going in the wrong direction on this one so any help would be super.
In the first reply I am going to try to attach an example file of what I am attempting to do.
Thanks
Jason