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surfacing and ISDX - human head (WIP)

fhodshon

New member
this little project has gotten me familiar with the subtle workings of ISDX.


helped my standard surfacing technique too.


finally have a method down for C2 level curves and surfaces.


h_3.jpg



h_2.jpg



h_1.jpg

Edited by: fhodshon
 
this is great.



if you want to get a good head model, I suggest you look at some
polygonal models done some great artists. I do a lot of polygonal
modeling as well and with the subdivision modelers you utilize "iso"
lines to tweak the model which in terms of Pro/ENGINEER could be your
datum curves.



are you utilizing curves? the surface flow looks like it could be optimized a bit.
 
That looks EXCELENT!
smiley32.gif
cant wait to see the finished product! well done!


by the way, what is your import feature on your model tree?
Edited by: james.lynch
 
Hello fhodshon,


What is the input for these great models.How do you make the datum curves--any dimensions or free form.Your clues could be of great help.


Thanking u,


Sudhish
 
I would like to look at this model (Parametric) once you are complete. Could you please either send me a copy or post on the site.


Thanks
 

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