Hi,
I am new to SW as well as mvadcentral.com
I am trying to model an element for my school project. And I stumbled upon a problem...
I need a particular shape, namely a cube with rounded edges, but not using fillet. Edges need to be sphere like.
I managed to get the shape here:
http://c0re.pl/stuff/shape.png
However it is only a bunch of surfaces and I need solid elements... I managed to to this by drawing sketches with cross sections of my project, then using a tool for creating surfaces.
My second approach was this
http://c0re.pl/stuff/shape1.png
I was trying to remove excess areas with a tool, that icon is in the picture, I don't know its English name, I have a localized version ;((
Unfortunately SW doesn't allow such operation it claims that if it removes the parts of cube it will generate intersection geometry. That is obviously complete nonsense...
My question is, how to model such shape - cube with sphere like rounded edges ?
Edited by: mentis
I am new to SW as well as mvadcentral.com
I am trying to model an element for my school project. And I stumbled upon a problem...
I need a particular shape, namely a cube with rounded edges, but not using fillet. Edges need to be sphere like.
I managed to get the shape here:
http://c0re.pl/stuff/shape.png
However it is only a bunch of surfaces and I need solid elements... I managed to to this by drawing sketches with cross sections of my project, then using a tool for creating surfaces.
My second approach was this
http://c0re.pl/stuff/shape1.png
I was trying to remove excess areas with a tool, that icon is in the picture, I don't know its English name, I have a localized version ;((
Unfortunately SW doesn't allow such operation it claims that if it removes the parts of cube it will generate intersection geometry. That is obviously complete nonsense...
My question is, how to model such shape - cube with sphere like rounded edges ?
Edited by: mentis