Hey All,
my name is Ries and I am fairly new to Pro/E. Currently I run wildfire 2.0 for hobby project.
View attachment 1078
Am am currently trying to model my model airplane (wing part) into Pro/E and hopefully the rigth away.
Above you see the wing itself. IN the wing I want to model my ribs, Aileron and items necesary.
My question right now is this:
I saved the above as wing-master.prt and want to create all part's
inside the wing in seperate part files to keep thing running (speed)
and simple to edit/change.
I imported this master like this: Insert -> Shared Data ->
Inheritance from other Model. I that the right way to do? Of so, how
can I tell Pro/E that the surface of the wing is NOT a part, but more
like a reference surface. I noticed already that any constrains to this
import model work great when updating it, things change the correct way.
Or MUST I create ALL seperate parts (ribs, ailion, etc..) inside this master from the beginning?
All rib's inside the wing will be created by making datum-planes and
creating a intersect with the wing's surface and the datum-plane, works
great in a seperate file that is...
(BTW: Is that what they call 'top-down' modeling?)
I hope I clarify myself good enough,
regards,
Ries van Twisk
my name is Ries and I am fairly new to Pro/E. Currently I run wildfire 2.0 for hobby project.
View attachment 1078
Am am currently trying to model my model airplane (wing part) into Pro/E and hopefully the rigth away.
Above you see the wing itself. IN the wing I want to model my ribs, Aileron and items necesary.
My question right now is this:
I saved the above as wing-master.prt and want to create all part's
inside the wing in seperate part files to keep thing running (speed)
and simple to edit/change.
I imported this master like this: Insert -> Shared Data ->
Inheritance from other Model. I that the right way to do? Of so, how
can I tell Pro/E that the surface of the wing is NOT a part, but more
like a reference surface. I noticed already that any constrains to this
import model work great when updating it, things change the correct way.
Or MUST I create ALL seperate parts (ribs, ailion, etc..) inside this master from the beginning?
All rib's inside the wing will be created by making datum-planes and
creating a intersect with the wing's surface and the datum-plane, works
great in a seperate file that is...
(BTW: Is that what they call 'top-down' modeling?)
I hope I clarify myself good enough,
regards,
Ries van Twisk