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Preventing rotation

tonz1984

New member
I need a little help in WF2 assemblies. I have a body that gimbles on a pin joint. I want to constrain it to only rotate to a maximum angle of 20degrees, can anyone explain how to do this?


The body is half a sphere in an outter shell, and any more than 20degrees will result in the top edge going through the shell wall, I need this top shell to stop the rotation.


thanks in advance.
Edited by: tonz1984
 
In WF2 you need to go into Mechanism under the Applications menu. Look under Connections>Joints in the model tree. You then set references and limits for the connection.
 
Fantastic, thank you both very much for your expert advice!


I put the sphere at zero rotation then selected a parallel datum plane on each body as the orange and green body references. In properties I enabled limits and set them at -20 to +20 degrees and it works perfectly.


thanks again.
 

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