I got a question for the TDD gurus out there...
I'm using WF3 at the moment and I am wondering if it is possible to do the following:
First pattern a datum feature (i.e. point, axis, etc), in a skeleton model then using an external copy geometry feature pass that pattern down-stream so to speak to the part file and still maintain the pattern. I would like to be able to reference pattern a hole that uses a pattern of axis for example but I find that if I create a pattern of axis in my skeleton and then external copy geom it down to the part then add a hole to my part that references the external copy geometry feature axis as parent and then try to reference pattern it, it doesn't appear I can perform that step.
Does anyone know how or if this can be acheived? I'd like to stay away from creating the hole feature in the context of the assembly also, so please don't suggest that as a method.
Thanks!
Edited by: gcook
I'm using WF3 at the moment and I am wondering if it is possible to do the following:
First pattern a datum feature (i.e. point, axis, etc), in a skeleton model then using an external copy geometry feature pass that pattern down-stream so to speak to the part file and still maintain the pattern. I would like to be able to reference pattern a hole that uses a pattern of axis for example but I find that if I create a pattern of axis in my skeleton and then external copy geom it down to the part then add a hole to my part that references the external copy geometry feature axis as parent and then try to reference pattern it, it doesn't appear I can perform that step.
Does anyone know how or if this can be acheived? I'd like to stay away from creating the hole feature in the context of the assembly also, so please don't suggest that as a method.
Thanks!
Edited by: gcook