I have a question about multi-axis machining simulation. We all know Proe Mechanism capabilities have been integrated with Pro/NC but it seems to run only NCL files ('machine play'). I am new to multi-axis machining but i think it is highly recommended to verify postprocessed G-code instead NCL code.
Should i stick to Vericut or take a deeper look into Machine Kinematics? I have read some posts about the lack of functionality ofthe embeddedvericut in Proe, regarding the accuracy of the simulation, but i want to check collisions basically.
Thanks in advance.
Should i stick to Vericut or take a deeper look into Machine Kinematics? I have read some posts about the lack of functionality ofthe embeddedvericut in Proe, regarding the accuracy of the simulation, but i want to check collisions basically.
Thanks in advance.