design-engine
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I have been asked by an unemployment office in another state how will Design engine evaluate the success of a student after completing training. I have always had a feeling for this evaluation by what questions the student asks. Now I am asked to write up a formal evaluation process for what I have always done from feeling. My unwritten process has always been geared at "if I sat next to the student at a job (since I have contracted Pro/E for so long) by gauging from those questions how many hours would the student have?
How do you evaluate a Pro/E users when set to hire them?
The Design Engine grading system is not like the old academic system of A-F where A is 90 percent and D is fail.Instead we developed a system related to how hiring managers choose to hire designers with Pro/ENGINEER experience. So what we have devised is a sliding scale system that if you were a consultant/contractor/employee how many hours of Pro/ENGINEER would it appear like if you sat next to the instructor at a job somewhere. I have had contractors ask me "whats insert mode".Good thing they asked me... others would stab you in the back to your manager for that question.
the scale the hiring team might use:
1. Does the participant understand how to re-define a feature?
2. Doe the candidate understand how to redefine an assembly failure.
3. does the candidate understand top down design and can they set up a top down skeleton model?
Drawings...
1. Can the candidate use a drawing as a design tool
2 Ever released drawings or managed people who released drawings?
3 Cross section thru a part?
4 Does the candidate use Exploded states or basic explode.
[B}Manufacturing...[/b]
1 Is the candidate familiar with Plastics? Ever made a plastic part in Pro/E?
2 Medical? Ever worked at a medical company or is candidate familiar with Medical process/codes?
Icing:
1 Does candidate know Surfacing? Pro/Sheetmetal? Mechanica?
2 Ergonomic forms?
Depending upon how the student answers gives the hiring manager a feeling of how many hours a person has on Pro/ENGINEER.
If I am consulting at a company and a fellow Pro/E contractor asks me a question like "what is insert mode" I have a feeling that the guy must have under 200 hours on Pro/E. If he asks what is top down design... then I don't have such a bad feeling because people with over 8000 hours dabble in such things as top down design. If the person knows sheet metal or surfing at any level then i think they probably have over 1000 hours on Pro/E. See where I am going with this?
What other questions or criteria might a manager or team looking to hire use to weed them Pro/E folks out?
Edited by: design-engine
How do you evaluate a Pro/E users when set to hire them?
The Design Engine grading system is not like the old academic system of A-F where A is 90 percent and D is fail.Instead we developed a system related to how hiring managers choose to hire designers with Pro/ENGINEER experience. So what we have devised is a sliding scale system that if you were a consultant/contractor/employee how many hours of Pro/ENGINEER would it appear like if you sat next to the instructor at a job somewhere. I have had contractors ask me "whats insert mode".Good thing they asked me... others would stab you in the back to your manager for that question.
the scale the hiring team might use:
1. Does the participant understand how to re-define a feature?
2. Doe the candidate understand how to redefine an assembly failure.
3. does the candidate understand top down design and can they set up a top down skeleton model?
Drawings...
1. Can the candidate use a drawing as a design tool
2 Ever released drawings or managed people who released drawings?
3 Cross section thru a part?
4 Does the candidate use Exploded states or basic explode.
[B}Manufacturing...[/b]
1 Is the candidate familiar with Plastics? Ever made a plastic part in Pro/E?
2 Medical? Ever worked at a medical company or is candidate familiar with Medical process/codes?
Icing:
1 Does candidate know Surfacing? Pro/Sheetmetal? Mechanica?
2 Ergonomic forms?
Depending upon how the student answers gives the hiring manager a feeling of how many hours a person has on Pro/ENGINEER.
If I am consulting at a company and a fellow Pro/E contractor asks me a question like "what is insert mode" I have a feeling that the guy must have under 200 hours on Pro/E. If he asks what is top down design... then I don't have such a bad feeling because people with over 8000 hours dabble in such things as top down design. If the person knows sheet metal or surfing at any level then i think they probably have over 1000 hours on Pro/E. See where I am going with this?
What other questions or criteria might a manager or team looking to hire use to weed them Pro/E folks out?
Edited by: design-engine