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  1. #1

    Copy surfaces inside pocket (seed and boundary in Pro/E) and mirror

    Hello Guys,

    Could anyone please tell me if there is an efficient way to do this?

    Much appreciated.


  2. #2
    A screen shot could help me understand your geometry better. One question is the pocket symmetrical ? This could simplify options a little. My first thoughts. Hey we joined this site in the same year.

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