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Trouble with Fillet Edges

Aleks-117

New member
Hi everyone, I need help with a problem, i speak a little english so i'll try explain me, I need fillet (round) this edges: 6.JPG

I tried with manual Fillet/Constant radius and Variable Radius and the result its not satisfactory because the vertex its not perfect, the vertex have imperfections like this:

This is with Variable radius:

1.jpg

5.JPG

2.JPG

As you seen, the vertex have a sinking surface, and i need the all surfaces/Edges join in a one vertex, I dont care if the radius of the edges is variable.

If you need the model i can provide it.

Thanks for your help.
 

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