I'm using top-down techniques to model an assembly. For some of the
parts I directly thicken a copy geom surface feature from the skeleton
model. This works fine but whenever the skeleton is altered and
regenerated, the colour of the thickened surface returns to the colour
of the skeleton parts.
Is there anyway to get around this easily? Does Wildfire 3.0 have this problem?
Thanks.
Sam
parts I directly thicken a copy geom surface feature from the skeleton
model. This works fine but whenever the skeleton is altered and
regenerated, the colour of the thickened surface returns to the colour
of the skeleton parts.
Is there anyway to get around this easily? Does Wildfire 3.0 have this problem?
Thanks.
Sam