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Full Round in UGS NX6

I use NX4 and when I want a full round I just do a normal edge blend on both sides equal to the full round. It does not seem to leave an odd line where the 2 meet, but make sure you go out as many decimal places as needed to get the radius exactly half the width of the part.
 
Thanks PaulB,


At the first time, i was looking for the full round funtion,
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and I tried as you said. It's done.
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Thank for you response.
 
Yeah I went through the same thing when I first started using UG. I used to use ProE and you just checked full round and done.
 

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