I have a question regarding assigning materials to parts in an assembly and to surfaces in a part. My understanding is that if I have a part I can assign materials to single surfaces, but when I put this part in an assembly I can't address single surfaces but only the whole part (or sub-assembly). Is there a way to circumvent this? It would be nice if I have a model that has "no appearance" but for some specific surfaces, that once this model is put in an assembly if I apply a material at assy level the part level materials are retained only when explicitly applied... Best example: I have a LEGO mini figure, they always have yellow face and hands, but different body colors, today I have to sort this with family tables!
Paolo
Paolo