I am trying to model a flex-cable using sheetmetal in Pro/WF2.
The problem is that the flex looks kind of like a stick figure and each extremedy needs to be on a different surface at different angles. Basically wraping around a egg shaped part that has small flats where the ends of flexcable extremedies need to be located.
For now I am just putting in multiple bends and changing them till the ends light up but it just feels like there is a better more accurate way of doing this.
The problem is that the flex looks kind of like a stick figure and each extremedy needs to be on a different surface at different angles. Basically wraping around a egg shaped part that has small flats where the ends of flexcable extremedies need to be located.
For now I am just putting in multiple bends and changing them till the ends light up but it just feels like there is a better more accurate way of doing this.