I would like to simulate ball bearing rotation.
Bearing is constructed with 3 parts.
-------- Uper
O Ball
-------- Lower
........ center axeof ball bearing
Is it posible with help of mechanism in assembley to make:
-lower part rigid.
- Ball turning arround the upper curve of the lower part and at the same time rotating it self arround its own center axe.
-And the uper part rotating with the speed of ball progressing.
And i would like the animation to be accurate not yust everything spining with no ratios correct.
Edited by: ledo
Bearing is constructed with 3 parts.
-------- Uper
O Ball
-------- Lower
........ center axeof ball bearing
Is it posible with help of mechanism in assembley to make:
-lower part rigid.
- Ball turning arround the upper curve of the lower part and at the same time rotating it self arround its own center axe.
-And the uper part rotating with the speed of ball progressing.
And i would like the animation to be accurate not yust everything spining with no ratios correct.
Edited by: ledo