In Creo 2.0 I often use sketches as references for planes. I find it easier to just edit a sketch and let the planes readjust themselves when regenerated. I use the = constraint a lot to control spacings.
One thing I really hate about Creo 2.0 is that a line with an = constraint on it will occasionally flip to the opposite direction. It keeps the correct length but is now facing 180 degrees in the wrong direction. This can then cause havoc to my models!
I know this can happen when for one reason or another the polarity of a plane is switched and so any lines that have been referenced off it will flip... that's fair enough. But it can happen whilst working in a sketch. One second it's fine, then suddenly a line will be facing the wrong way! I have to keep deleting the = constraint, dragging it to the right side and reapplying the constraint.
Anyone else experience this? And more importantly know a workaround to stop it happening?
... Or is it just one of those Creo glitches that you have to live with?
One thing I really hate about Creo 2.0 is that a line with an = constraint on it will occasionally flip to the opposite direction. It keeps the correct length but is now facing 180 degrees in the wrong direction. This can then cause havoc to my models!
I know this can happen when for one reason or another the polarity of a plane is switched and so any lines that have been referenced off it will flip... that's fair enough. But it can happen whilst working in a sketch. One second it's fine, then suddenly a line will be facing the wrong way! I have to keep deleting the = constraint, dragging it to the right side and reapplying the constraint.
Anyone else experience this? And more importantly know a workaround to stop it happening?
... Or is it just one of those Creo glitches that you have to live with?