| Posted: 27 March 2008 at 5:22am | IP Logged
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I think it's my fault, I've not explained properly... I've been modelling boat hulls - the only way to do the kind of hulls I've been doing is through surface modelling (using all the techniques you guys have kindly suggested).
Where we fall down is that the model isn't a great deal of use - only the outside surface data is useful. If, however, we could take this hollow 'shell' of a surface, and '3D fill' it to create a solid body, we'd have one hell of a function on our hands - it would be so useful!
Anyway, maybe it's possible and I simply don't know how to do it??
Richard
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