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Mold of a mold

Zlosk

New member
I'm sometimes given the task of designing a mold (#1) that will cast another mold (#2) that can be used to cast a final part. I currently design the mold #2 from scratch (instead of starting with the part, scaling it, adding the parting line, etc.), and then scale, add the parting line, etc. to get mold #1.

Are there any workarounds that would allow me to start with the part, do the mold stuff to come up with mold #2, and then do the mold stuff again (with different parameters) to come up with mold #1?

Edited by: Zlosk
 

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